Trying to Animate in Unity

Gia Almuaili
3 min readFeb 24, 2020

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Unity & Code

This didn’t go well…I must admit. For some odd reason the C# Script would not work nor would it activate my character. An error message keeps showing up the I need to fix all the compilers first. Nevertheless, despite it not working, here’s a step by step guide of what I did.

Step 1:

Pick a character you made or one from Mixamo. and download two different character animations one thats Ideal and another of your choice, I chose samba dancing.

Step 2:

Drop your Idle character in unity’s scene.

Go to animator > parameters > + > create new Bool

name the Bool the behavior you want your character to do i.e I called mine “isdancing”

Step 3 :

Map the behaviors by dropping the ideal character first then adding the other character that’s dancing. Create a transition between the two.

Click on the transition > unmark has exit time on both > have the first transition be “true” and the other “false”.

Step 4 :

Create a new C# Script and paste the following into it. Make sure you delete the “isdancing” and replace it with whatever you named your Bool.

Step 5 :

Save and see your character dance.

*Unfortunately I don’t have any footage to show because it wouldn't work for me. but I hope it does for you.

Tutorials i’ve used to comprehend the whole process :

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Gia Almuaili
Gia Almuaili

Written by Gia Almuaili

Strategic Communication | Designer | Design Thinker | Researcher | www.ecologiestudios.com

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